Papers at EuroPLoP 2014
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Taichi Isaku, Takashi Iba: Towards a pattern language for cooking: a generative approach to cooking
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Kristian Beckers, Stephan Faßbender, Maritta Heisel: Deriving a pattern language syntax for context-patterns
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Christian Kohls: Dream teams at the right place
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Christoph Fehling, Johanna Barzen, Uwe Breitenbücher, Frank Leymann: A process for pattern identification, authoring, and application
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Kristian Beckers, Stephan Faßbender, Maritta Heisel, Santiago Suppan: A meta-pattern and pattern form for context-patterns
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Till Schümmer, Joerg M. Haake, Wolfgang Stark: Beyond rational design patterns
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Yuji Harashima, Tetsuro Kubota, Takashi Iba: Creative education patterns: designing for learning by creating
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Roland Bijvank: Multi-tenancy application pattern for system administration support
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Azadeh Alebrahim, Maritta Heisel: Problem-oriented security patterns for requirements engineering
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Frank J. Frey, Carsten Hentrich, Uwe Zdun: Pattern-based process for a legacy to SOA modernization roadmap
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Wolfgang Raschke, Massimiliano Zilli, Stefan Orehovec, Erik Gera-Fornwald, Johannes Loinig, Christian Steger, Christian Kreiner: Patterns for hardware-independent development for embedded systems
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Georg Macher, Harald Sporer, Christian Kreiner: Automotive safety case pattern
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C. Oscar Encina, Eduardo B. Fernandez, A. Raúl Monge: Threat analysis and misuse patterns of federated inter-cloud systems
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Eden Burton, Emil Sekerinski: Using dynamic mixins to implement design patterns
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M. Hamri, R. Messouci, C. Frydman: The state event design pattern
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Christian Köppe, Michel Portier: Lecture design patterns: improving the beginning of a lecture
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Christian F. Leibold, Marcus Spies: Towards a pattern language for cognitive systems integration
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Christian Köppe, Anne Bartilla: Towards a pattern approach for improving enrollment and retention of female students in computer science education
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Niels Seidel: Interaction design patterns for interactive video players in video-based learning environments
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Niels Seidel: Interaction design patterns for design and development of video learning environments
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Christian Kreiner: Module matrix: a pattern for interdisciplinary industry training design
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Barbara Reichart, Bernd Bruegge: Social interaction patterns for learning in serious games
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Andreas Rüping: Taming the biases: a few patterns on successful decision-making
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Veli-Pekka Eloranta: Towards a pattern language for software start-ups
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Marko Leppänen: Patterns for starting up a software startup company
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Rodrigo M. L. M. Moreira, Ana C. R. Paiva: Towards a pattern language for model-based GUI testing
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Elissaveta Gourova, Mila Dragomirova, Lilia Zografova: Use of balanced scorecards for knowledge management roadmap
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Christopher Preschern, Nermin Kajtazovic, Andrea Höller, Christian Kreiner: Pattern-based safety development methods: overview and comparison
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Jorge L. Ortega-Arjona: Applying architectural patterns for parallel programming the fast fourier transform
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José Carlos Ciria, Eladio Domínguez, Inés Escario, Ángel Francés, María Jesús Lapeña, María Antonia Zapata: The history-based authentication pattern
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Jari Rauhamäki, Seppo Kuikka: Strategies for hazard management process
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Eduardo B. Fernández, A. Raúl Monge, René Carvajal, Oscar Encina, Juan Hernández, Paulina Silva: Patterns for content-dependent and context-enhanced authorization
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Nermin Kajtazovic, Christopher Preschern, Andrea Höller, Christian Kreiner: Towards pattern-based reuse in safety-critical systems
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Michaela Bunke: On the description of software security patterns
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Christoph Hannebauer, Claudius Link, Volker Gruhn: Patterns for the distribution of power in FLOSS projects